Year 3 Curriculum
Investigate the conditions required for a number to be odd or even and identify odd and even numbers.
Recognise, model, represent and order numbers to at least 10 000.
Apply place value to partition, rearrange and regroup numbers to at least 10 000 to assist calculations and solve problems.
Recognise and explain the connection between addition and subtraction.
Recall addition facts for single digit numbers and related subtraction facts to develop increasingly efficient mental strategies for computation.
Recall multiplication facts of two, three, five and ten and related division facts.
Represent and solve problems involving multiplication using efficient mental and written strategies and appropriate digital technologies.
Model and represent unit fractions including 1/2, 1/4, 1/3, 1/5 and their multiples to a complete whole.
Represent money values in multiple ways and count the change required for simple transactions to the nearest five cents.
Describe, continue, and create number patterns resulting from performing addition or subtraction.
Measure, order and compare objects using familiar metric units of length, mass and capacity.
Tell time to the minute and investigate the relationship between units of time.
Make models of three-dimensional objects and describe key features.
Create and interpret simple grid maps to show position and pathways.
Identify symmetry in the environment.
Identify angles as measures of turn and compare angle sizes in everyday situations.
Conduct chance experiments, identify and describe possible outcomes and recognise variation in results.
Identify questions or issues for categorical variables. Identify data sources and plan methods of data collection and recording.
Collect data, organise into categories and create displays using lists, tables, picture graphs and simple column graphs, with and without the use of digital technologies.
Interpret and compare data displays.
Number and Algebra
Students count and order numbers to and from 10 000. They recognise the connection between addition and subtraction, and solve problems using efficient strategies for multiplication with and without the use of digital technology. Students recall addition and multiplication facts for single digit numbers. They represent money values in various ways and correctly count out change from financial transactions. Students model and represent unit fractions for halves, thirds, quarters, fifths and eighths, and multiples of these up to one. They classify numbers as either odd or even, continue number patterns involving addition or subtraction, and explore simple number sequences based on multiples.
Measurement and Geometry
Students use metric units for length, mass and capacity. They tell time to the nearest minute. Students identify symmetry in natural and constructed environments. They use angle size as a measure of turn in real situations and make models of three-dimensional objects. Students match positions on maps with given information and create simple maps.
Statistics and Probability
Students carry out simple data investigations for categorical variables. They interpret and compare data displays. Students conduct chance experiments, list possible outcomes and recognise variations in results.
*Extracted from http://www.education.vic.gov.au/school/teachers/support/Pages/ausvels.aspx referencing the Victorian Essential Learning Standards within the Australian Curriculum.